History of Roleplaying Games up to 2000. If I included everything after that – this image would probably need to be twice its present size if not more so.
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It’s the only job I can think of where I get to be both an engineer and an artist. There’s an incredible, rigorous, technical element to it, which I like because you have to do very precise thinking. On the other hand, it has a wildly creative side where the boundaries of imagination are the only real limitation. - Andy Hertzfield